A simple object pooling package for Unity. A singleton manager that efficiently spawns and reuses GameObjects using Unity’s built-in ObjectPool system. Includes a sample scene demonstrating ...
GridUnity, a provider of cloud-based interconnection and energy analytics for utilities and transmission service providers, announced that Southwest Power Pool (SPP), the Regional Transmission ...
Abstract: Recognition of occluded objects in unseen and unstructured indoor environments is a challenging problem for mobile robots. To address this challenge, we propose a new descriptor, Topological ...
This is an Object Pool that allows GameObjects to be reused. You can set the number of GameObjects to be reused at all times, and if the number of reuses is exceeded, additional GameObjects are ...