We dedicated 100 hours to learning 3D modeling using Blender, and this video shares our journey through several tutorials, including Blender Guru's Donut, Grant Abbitt's Dungeon Door, shader tutorials ...
Unity (U) appears to have successfully initiated a turnaround. The company is finally back to positive growth, as its AI-powered advertising engine is operating in full force. This is a name that had ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
Epic Games releases a 5-part tutorial series with Enduring Games to assist Unity developers in transitioning to Unreal Engine, focusing on Blueprints and C++ integration. Epic Games, in collaboration ...
似乎是初次来到 indienova?好吧,其实不是,我不太清楚怎么看自己的注册时间,但我确定我很早以前就逛 indienova。应该是 18 年,那个时候,我还在用 Gamemaker Studio 2,还在上初三,看的都是 indienova 的教程。转眼高中三年,大学四年,虽然不能说这几年全都在做 ...
Pull requests help you collaborate on code with other people. As pull requests are created, they’ll appear here in a searchable and filterable list. To get started, you should create a pull request.
本文转载自 Unity 社区大佬 ForgemasterGua。全方位解读 Unity Shader 变体的由来、编译流程、剔除流程、加载流程等。ForgemasterGua 在 Unity 中国开发者社区持续更新技术内容中,点击阅读原文,前往 ForgemasterGua 的社区主页,阅读更多干货文章。 Shader 变体的由来 首先 ...
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