Note: This package is available as a prerelease, so it is not ready for production use. The features and documentation in this package might change before it is verified for release.
A Fully State Machine and Behavior Tree controlled advanced Zombie Non Playable Character(NPC) or AI for Unity Project with a Demo Scene.You can use this asset for your Game development.You can use ...
Abstract: Audio-driven 3D facial animation is crucial for enhancing the metaverse's realism, immersion, and interactivity. While most existing methods focus on generating highly realistic and lively ...
Epic Games has released its “Rigging in Unreal Engine 5.6 Workshop” on the Epic Developer Community, opening up a previously invite-only, five-day training programme to all users for free. The ...