Why create this sample project? At Moetsi we work on Reality Modeling technology . A lot of our use-cases require both desktop and "live" (AR) client networking. We create and stream updated Reality ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
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