When Edsger W. Dijkstra published his algorithm in 1959, computer networks were barely a thing. The algorithm in question found the shortest path between any two nodes on a graph, with a variant ...
The original version of this story appeared in Quanta Magazine. If you want to solve a tricky problem, it often helps to get organized. You might, for example, break the problem into pieces and tackle ...
If you want to solve a tricky problem, it often helps to get organized. You might, for example, break the problem into pieces and tackle the easiest pieces first. But this kind of sorting has a cost.
A Routing Protocol Simulator in Python that allows users to simulate and compare two major routing algorithms: Link-State Routing (Dijkstra’s Algorithm) for efficient shortest path computation using a ...
This project explores drone navigation in both simulated and real-world environments using two popular pathfinding algorithms: A* and Bellman-Ford. The implementation demonstrates the application of ...
Abstract: Single-source shortest path (SSSP) problem is a common algorithm in graph analysis. Bellman-Ford is a primitive algorithm to solve the shortest path to the source node, which enables the ...
ABSTRACT: In this paper, we study a space-fractional anomalous diffusion in a variable area. The moving boundary is assumed moving with constant speed. The numerical scheme was present by changing the ...
ABSTRACT: The vast availability of information sources has created a need for research on automatic summarization. Current methods perform either by extraction or abstraction. The extraction methods ...
Abstract: Routing algorithms based on the distributed Bellman-Ford algorithm (DBF) suffer from exponential message complexity in some scenarios. We propose two modifications to the algorithm which ...
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