2017 年初,微软宣布开源了他们的 DirectX 着色器编译器 (DirectX Shader Compiler);并在之后的 2018 年,提供了 Linux 上的构建支持。现如今,微软则宣布开始提供其 DirectX 着色器编译器的官方 Linux 二进制文件。 最新发布的 2022 年 12 月 DX compiler release 除了全面支持 HLSL ...
At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
近日,《怪物猎人:荒野》客服官推发布消息,称收到用户反馈,在更新最新补丁后,由于着色器编译发生在游玩期间而非启动游戏时,导致CPU的负载提升,只有等到着色器编译完成才能性能稳定下来。 针对这一问题,官方给出的解决办法就是删除着色器缓存文件 ...
The Unified state of DirectX 10. What you need to understand that the new microarchitecture of the the Dx10 GPU (Graphics Processing Unit) has been changed significantly, the generic elements are all ...
REDMOND, Wash. Jan. 22, 2003 Microsoft Corp. today announced broadened availability of the Microsoft® DirectX® 9.0 application programming interface (API). The latest version of the Microsoft Windows® ...
This week Microsoft has published more details on the new DirectX features more about DirectX 12 including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. All these features are ...
ShaderMark 2.0DirectX 9 Pixel and Vertex Shader 2.0 performance To measure pure DirectX 9 Shader 2.0 performance we make use of ShaderMark 2.0 as supplied to us by Thomas Bruckschlegel, the programmer ...
Today, Microsoft is announcing a new version of its gaming and multimedia API platform, DirectX. The new version, DirectX 12 Ultimate, largely unifies Windows PCs with the upcoming Xbox Series X ...
Ahead of its DirectX developer day, Nvidia and Microsoft have announced the next era of graphics features for Xbox and PC gamers, and it’s called the DirectX 12 Ultimate game stack. Previously, ...