Real-time ray tracing is finally starting to become commonplace in high-end PC games and even some PS5 and Xbox Series X games. Most of them come with a performance hit, letting the player choose ...
Blizzard's Diablo IV launched on PC with DLSS 3 Frame Generation support, boosting performance for all GeForce RTX 40 Series owners. At the time, both NVIDIA and Blizzard mentioned that ray-tracing ...
Every few years, it seems like there's an amazing new technology with the promise of making games look ever more realistic. Over the decades, we've had shaders, tessellation, shadow mapping, ray ...
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